BIT-101 Particle class in AS3
When I lived in AS2land I was extremely fond of Keith Peter’s Particle class. It was so easy to implement and get things moving. It helped me build sweet node movement in Call and Response and mock up various other interfaces requiring physics engines. His class was simple but performed many cool particle animations with minimal effort and thus low cpu intensity. Moving to AS3 I’ve tried various other particle classes such as Flint . I really dig Flint but it’s a tad bulky for rapid prototyping or those situations where you don’t need a heavy class. Therefore, I’ve rewritten Keiths partcle class ported from AS2 to AS3. I saw that Eric had tried to rewrite it but had some errors. Enjoy, and thanks Keith.
Source: particleBIT101.zip
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“BIT-101 Particle class in AS3”